Uses of Class
fourwin.FourPlayer

Uses of FourPlayer in fourwin
 

Subclasses of FourPlayer in fourwin
 class AskDialogPlayer
          Displays an input.dialog that asks for the column 4RowBot should throw in the next chip.
 class FourHuman
          This class implements the given methods from fourPlayer and represents the human player.
 class fourMiniMax
          Implements the MiniMax algorithm with Alpha-Beta pruning to find the robot's next move based on the current situation.
 class NewMiniMax
          Reference implementation of MiniMax without Alpha-Beta pruning.
 

Fields in fourwin declared as FourPlayer
private  FourPlayer BrickConnection.player