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main(String[])
- Static method in class fourwin.
FourGameManager
main method that creates a GUI object and controls the whole game.
Maximize(int, int, PlayingField, int, int)
- Method in class fourwin.
fourMiniMax
Describes a maximizing node in the tree of possible moves.
Maximize(int, int, PlayingField)
- Method in class fourwin.
NewMiniMax
Minimize(int, int, PlayingField, int, int)
- Method in class fourwin.
fourMiniMax
Describes a minimizing node in the tree of possible moves.
Minimize(int, int, PlayingField)
- Method in class fourwin.
NewMiniMax
mouseClicked(MouseEvent)
- Method in class fourwin.
FourGUI
mouseEntered(MouseEvent)
- Method in class fourwin.
FourGUI
mouseExited(MouseEvent)
- Method in class fourwin.
FourGUI
mousePressed(MouseEvent)
- Method in class fourwin.
FourGUI
This Method reacts on pressing the mouse button of the user of this software.
mouseReleased(MouseEvent)
- Method in class fourwin.
FourGUI
move(PlayingField)
- Method in class fourwin.
AskDialogPlayer
move(PlayingField)
- Method in class fourwin.
FourHuman
This method controls the moves from the human player.
move(PlayingField)
- Method in class fourwin.
fourMiniMax
move(PlayingField)
- Method in class fourwin.
FourPlayer
move(PlayingField)
- Method in class fourwin.
NewMiniMax
MOVE_PLAYER_ONE
- Variable in class fourwin.
BrickConnection
MOVE_PLAYER_TWO
- Variable in class fourwin.
BrickConnection
moves
- Variable in class fourwin.
fourMiniMax
Is used to count the number of precalculated moves
moves
- Variable in class fourwin.
NewMiniMax
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